Cave Horror (working title)
A first-person cave horror game. Crawl through tight rock with a flashlight, a phone and a handful of glowsticks, and try not to be heard.
You are somewhere under the rock with a bodycam, a flashlight and a few glowsticks. The passages get lower until you are on your stomach, and something down here is listening.
The game is in development and doesn’t have its final name yet.
What’s in it so far
- Caves you squeeze through: walk, crouch, crawl and climb, with a body you can see and hands that brace against the walls
- Light as a tool and a risk: flashlight, phone light and glowsticks you can throw ahead, each of which makes you easier to spot
- A creature that hunts by sight and sound. It investigates noises, stalks you, waits on ceilings, and its eyes shine back when your light finds them
- Sound that travels through the cave: echoes change with the space, and noises reach you (and it) around corners
- A map you draw by exploring: only what you have seen is on it
- Passages built from 3D scans of real caves