AutoBlend
Seamlessly blend 3D meshes into their surroundings with a post-process effect.
AutoBlend lets you seamlessly blend any 3D mesh into its environment using a post-process pass and a small material graph change. No manual vertex painting or complex material setups required - just drop it in and your objects naturally merge with the terrain and surroundings.
Features
- Automatic mesh-to-environment blending via post-process
- Minimal setup - just a small material graph addition
- Works with any mesh and any environment
- No manual painting or per-asset configuration needed